AOE2 and HBP

A new trailer for Harry Potter and the Half Blood Prince came out. You can check it out on the Leaky Cauldron. It looks amazing. A nice break from the drivel that Hollywood has come out with recently. Unfortunately its Twilight coming out next week and not HBP. We have to wait till July… I’m kind of surprised it hasnt already been leaked.

So I have been playing a little bit of Age of Empires 2: Conquerors lately. It still entertaining but it really makes me miss some features that Spring has. Such as the orbital view. And being able to select as many units as you want. Oh and just a little thing… Like how your soldiers dont just run wherever they want all over the map chasing down one guy. How they listen to your commands in Spring. In AOE your army is only barely under control. Look away and there is utter chaos. You have to constantly prevent them from running to their deaths in front of the enemy castles. You have to watch them so one halberdier doesnt destroy all your cavalry one by one.

I guess the reason why I have played AOE is because I have been wanting to play a good fantasy RTS. TAK is good but it would be nice to try something new and different. Like if Glest didnt stink so bad. It has good graphics (well mostly the dragon just looks dumb. Dragons are supposed to be big and majestic not short and stumpy looking) but it just doesnt deliver. The interface is quite rudimentary not that your guys live long enough to use it very much anyways. Probably the biggest problem with Glest is the factions are incredibly boring. They units are pretty much 1:1 copies of each other. One being the dark magic summoners and the other humans who embrace “technology”. The Tech’s super infantry unit are walking clockwork mechs I’m sorry but those are just plain illogical and dumb. (Yes I know they are in the Iron Plague as well. But it doesnt make me like them) How would they have the same strength as Magic’s troll or whatever its called. I guess I also like battles that are on a greater scale then Glests average 20 to 50. If you have small numbers it would be more interesting if they had more RPG elements such as heroes that you can advance. I think it would really liven it up and make you care more about your units and battles. Glest has the same problem as AOE you can only select a small number of units. They all add up to leave me with the feeling like I’m not in control. You have to fight your guys to get them to do what you want.(For Glest and AOE) If you know of a good fantasy game out there(preferably open source) enlighten me.

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