Spring RTS

Classes have been tougher this semester so I have had less time and desire to work on kq. It just makes me want play a game instead of make one. So I’ve been playing Complete Annihilation(IMO the best mod out there now) for Spring lately. Spring has recently come out with a new release 0.77b5 CA is in very active development so get it from the spring downloader which now comes packaged with spring. I am quite impressed with CA’s progress. CA is released under the GPL and they have been working hard to remove all non free elements; ie Textures, models from the original TA. And I have to say some of the new models are quite awesome. This is how TA was meant to be played Full 3D with glorious eye candy! Only problem is my computer has nowhere near enough power to play it good enough. The latest spring releases have helped that matter but one opponent with only 241 of the 5000 unit limit works for me. The recent releases have all new build pics that look a little like cell art. They are all the same style which really gives it a better feel. Before the build pics all had different styles which made the build menu look cluttered and confusing. The resources are done a little bit different then OTA. There are no moho metal extractors instead metal extractors use excess energy to obtain more metal. Which can get a little crazy. You need like 6 – 8 super fusion plants to give you enough resources. And each plant blows up with the size of a nuke. So guarding them is critical.

I prefer playing single player matches. (which is easiest just to set up as a multiplayer lan game through the lobby) The AI’s that come with spring don’t work with CA. So I have been using the AI called RAI for bots. RAI isnt the best AI for the first half of the game but If you let it build up it can get quite powerful. Which is what I needed because all the matches I played a couple months ago I got wasted by the AI.