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	<title>Virtual Kingdoms &#187; wesnoth</title>
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		<title>Will Wesnoth become non-free?</title>
		<link>http://virtualkingdoms.net/2008/09/will-wesnoth-become-non-free/</link>
		<comments>http://virtualkingdoms.net/2008/09/will-wesnoth-become-non-free/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 03:29:31 +0000</pubDate>
		<dc:creator>Z9484</dc:creator>
				<category><![CDATA[Open Source / Free Software]]></category>
		<category><![CDATA[wesnoth]]></category>

		<guid isPermaLink="false">http://virtualkingdoms.net/?p=181</guid>
		<description><![CDATA[Is the Wesnoth project moving towards becoming non-free? (Free as in Freedom) There is a thread over at the Wesnoth forums that is really scaring me. They are discussing changing the music license to one that is non-free. Specifically changing &#8230; <a href="http://virtualkingdoms.net/2008/09/will-wesnoth-become-non-free/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Is the Wesnoth project moving towards becoming non-free? (Free as in Freedom) There is a <a href="http://www.wesnoth.org/forum/viewtopic.php?f=2&#038;t=22098">thread</a> over at the Wesnoth forums that is really scaring me. They are discussing changing the music license to one that is non-free. Specifically changing music to a non derivative license. I think this is a very bad sign for the community. Whats next? Art? One of the reasons why the wesnoth art forums are so good is because they help new artists learn to become better. Thats how people learn to be better by editing and reworking old quality art. Whats so different about music. Why should musicians get special treatment? Someone in the thread brought up then they couldnt listen to Wesnoth music on their mp3 player because they would have to convert them from ogg. (which would be illegal under the CC no deriv license)  It would be a terrible shame on the community. Some of the contributors dont have to share but everyone else does. How does that work out? How long would that last? Just think of it. Making a trailer for wesnoth using a remixed wesnoth music clip would then be considered illegal.</p>
<p>It&#8217;s sad to see the world falling apart and with that open ideals as well. Just seeing eric raymond on the thread call debian policy &#8220;extreme notions of doctrinal purity&#8221; made me sick.</p>
<p><strong>Edit: </strong>Well it looks like maybe the storm will pass after all.  The latest quote from the project lead David White:<br />
&#8220;Likewise, we are a Free software project, and we want contributors who are willing to make their work Free. Having a myriad of different contributors who want to license their work in a myriad of different ways probably isn&#8217;t going to work well for us.</p>
<p>Quality is irrelevant if the content isn&#8217;t Free, because then we can&#8217;t use the content and remain a completely Free project.&#8221;</p>
<p>So I&#8217;m hoping it will turn out on freedoms side. It has been Wesnoth&#8217;s main goal from the beginning. But this is definitely a real issue in open source development. Look at freeorion, supertux and many other FLOSS games out there who have free but not gpl compliant licenses.</p>
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		<title>A Kingdom&#8217;s Creation 0.2</title>
		<link>http://virtualkingdoms.net/2007/10/a-kingdoms-creation-02/</link>
		<comments>http://virtualkingdoms.net/2007/10/a-kingdoms-creation-02/#comments</comments>
		<pubDate>Fri, 19 Oct 2007 16:44:28 +0000</pubDate>
		<dc:creator>Z9484</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Open Source / Free Software]]></category>
		<category><![CDATA[wesnoth]]></category>

		<guid isPermaLink="false">http://virtualkingdoms.net/2007/10/19/a-kingdoms-creation-02/</guid>
		<description><![CDATA[Announcing the first official release of my Wesnoth Campaign &#8220;A Kingdom&#8217;s Creation&#8221;. It is only 5 levels long currently. Since this is a very early version it is subject to change. It shouldn&#8217;t be a challenge playing on easy difficulty. &#8230; <a href="http://virtualkingdoms.net/2007/10/a-kingdoms-creation-02/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Announcing the first official release of my Wesnoth Campaign &#8220;A Kingdom&#8217;s Creation&#8221;. It is only 5 levels long currently. Since this is a very early version it is subject to change. It shouldn&#8217;t be a challenge playing on easy difficulty.<br />
<center><a href='http://virtualkingdoms.net/wp-content/uploads/2007/10/screen.jpg' title=''><img src='http://virtualkingdoms.net/wp-content/uploads/2007/10/screen.jpg' height="240" width="320" alt='screenshot' /></a></center><br />
Its the story of Corin a Mage Commander who journeys to a new land and has to unite a group of lawless individuals. The story is the sequel to my unfinished RPG KQ The Betrayer and takes place in my fantasy world (yes I need to come up with a name for it. Suggestions are welcome.) You can download it from the official Add-ons server from within Battle for Wesnoth. Its at the end of the list. I have had 39 downloads so far without publicizing it on the official Wesnoth forums.</p>
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